Generic Feats granted at Level 1:
Armor Proficiency (Light), Documentation, Information & Character, Journal, Gather Resources, Crafting, Disassemble, Travel to Home, Party Command, Search for Secrets, Unlock, Dismount, Infinite Throw
Class: All
Requirements: Level 1 (Automatically granted)
Usage: Unlimited
Description: Allows access to the general documentation of the module.
Class: All
Requirements: Level 1 (Automatically granted)
Use: Unlimited
Description: Allows access to advanced information about the character and the server. Also allows you to modify the appearance of your equipment as well as that of the character when the conditions are met.
Class: All
Requirements: Level 1 (Automatically granted)
Use: Unlimited
Description: Allows access to the character's quest log.
Class: All
Requirements: Level 1 (Automatically granted)
AoE: 5m
Duration: None
Use: 25 times per day
Description: Allows you to harvest multiple resources at once when the feat is used near plants, wood, stones, shrubs, mushrooms and flowers.
Class: All
Requirements: Level 1 (Automatically granted)
Use: Unlimited
Description: Allows access to the crafting menu available depending on the objects near the character.
At all times: Ammo and utilities
Near a campfire: Food
Near a campfire with a pot: Potions
Near a forge and anvil: Shovels, Melee weapons, Armor and shields
Near a sawhorse: Ranged and thrown weapons
Near a loom: Containers and clothing
Near a stone polisher: Magic staves and jewelry
Class: All
Requirements: Level 1 (Automatically granted)
Use: 25 times per day
Description: Allows you to disassemble an item of equipment to recover materials. Disassembling items gives resources depending on the item in particular, as well as its rank and rarity. It is also possible to obtain magical, rare, superior and legendary components when an item is disassembled.
Class: All
Requirements: Level 1 (Automatically granted)
Use: Unlimited
Description: Allows you to travel directly to the module's home area.
Class: All
Requirements: Level 1 (Automatically granted)
Target: Single Target / Door / Object / Location
Use: Unlimited
Description: Allows you to give orders to the group or individually.
Friendly target or self: Follow
Hostile target: Attack
Location: Wait at this location
Decorative objects: Use or demolish
Class: All
Requirements: Level 1 (Automatically granted)
AoE: 5m (Search)
Use: 15 times per day
Description: Allows you to discover a secret passage nearby. Secret passages are not indicated on the map, but it is possible by observing carefully, to find clues in certain places where there is a secret passage. Some passages will require a rowboat in order to continue.
Note: It is necessary to be less than 5m from the secret passage when using the feat.
Class: All
Requirements: Level 1 (Automatically granted)
Power = N/A
DC = BEST(STR/DEX/INT)
Use: Unlimited
Description: Allows you to unlock a chest or door if it is not necessary to have a specific key. The difficulty level varies depending on the chest or door, it is then compared to the character's DC to check if he succeeds in unlocking the object. Dexterity allows you to pick the lock, strength allows you to force the lock, intelligence allows you to unlock the object by thought.
Class: All
Requirements: Level 1 (Automatically granted)
Use: Unlimited
Description: Allows you to dismount when the character is on horseback.
Class: All
Requirements: Level 1 (Automatically granted)
Use: Unlimited
Description: Allows you to replenish ammo when using throwing weapons. Throwing weapons are very difficult to manage in the game due to the cost of the items and the possibilities of exploits with merchants. This is why merchants sell throwing weapons in packs of two to balance the cost, then the player must use the Infinite Throw feat to increase the quantity to 9999. If the throwing weapons run out completely, the character will lose their weapon.