When creating the character, the mage can choose 2 domains of magic which will allow him to begin his adventure more easily.
Class: Mage
Requirements: Domain / Special
Hostile Duration: None
AoE: 15m
Power = Lvl + AVG(INT/DEX/WIS)
DC = AVG(INT/DEX/WIS)
Saving Throw: Reflexes
Use: 5 times per day
[Hostile]
Fire Damage: 3d4 * Power
Class: Mage
Requirements: Domain / Special
Duration: 600s
Power = Lvl + AVG(INT/DEX/WIS)
Use: 3 times per day
[Bonus]
Acid Shield: Returns 10d4 + P/5
Class: Mage
Requirements: Domain / Special
Duration: 1800s
AoE: 12m
Power = Lvl + AVG(INT/DEX/WIS)
Use: 3 times per day
[Bonus] (Allies included):
AC Dodge: 1 + P/50
Magical Damage Bonus:
Power 1 = 1d6
Power 20 = 2d6
Power 30 = 3d6
Power 40 = 4d6
Power 50 = 5d6
Power 60 = 6d6
Power 70 = 7d6
Power 80 = 8d6
Power 90 = 9d6
Power 100 = 10d6
Power 120 = 11d6
Power 140 = 12d6
Power 160 = 13d6
Power 180 = 14d6
Power 200 = 15d6
Power 220 = 16d6
Power 240 = 17d6
Power 260 = 18d6
Power 280 = 19d6
Power 300 = 20d6
Class: Mage
Requirements: Domain / Special
Duration: 1800s
AoE: 12m
Power = Lvl + AVG(INT/DEX/WIS)
Use: 3 times per day
[Bonus] (Allies included):
Wealth: 5 + P/25
Experience: 5 + P/25
Luck: 5 + P/25
Class: Mage
Requirements: Domain / Special
Hostile Duration: None
AoE: 15m
Power = Lvl + AVG(INT/DEX/WIS)
DC = AVG(INT/DEX/WIS)
Saving Throw: Will
Use: 5 times per day
[Hostile]
Psychotic Damage: 3d4 * Power