Class: Disciple, Brawler, Mage
Requirements: Art of Wisdom 2
Required for: Energy Ball 2
Hostile Duration: None
Power = Lvl + AVG(WIS/STR/INT)
DC = AVG(WIS/STR/INT)
Saving Throw: Will
Use: 3 times per day
[Bonus] (Ally or Self)
Healing: 500 + P*20
[Hostile]
Positive Damage: 3d4 * Power
Class: Disciple, Brawler, Mage
Requirements: Energy Ball 1
Required for: Energy Ball 3
Hostile Duration: None
Power = Lvl + AVG(WIS/STR/INT)
DC = AVG(WIS/STR/INT)
Saving Throw: Will
Use: 4 times per day
[Bonus] (Ally or Self)
Healing: 500 + P*25
[Hostile]
Positive Damage: 4d4 * Power
Class: Disciple, Brawler, Mage
Requirements: Energy Ball 2
Hostile Duration: 12s
Power = Lvl + AVG(WIS/STR/INT)
DC = AVG(WIS/STR/INT)
Saving Throw: Will
Use: 5 times per day
[Bonus] (Ally or Self)
Healing: 500 + P*30
[Hostile]
Positive Damage: 5d4 * Power
Runeword FUR: Petrification 90% on undead, 80% on revenants, 70% on vampires.