As the disciple progresses (Lvl 1-10), he gains healing proficiency feats, granting him additional damage and increased duration for all hostile feats that use wisdom. At 11th level, the disciple unlocks 3 paths shared with other classes, including (Art of Wisdom), a path that uses the disciple's recommended abilities. At 20th level, the character gains a bonus to his recommended abilities. At 30th level, he gains a bonus to his DC for the recommended abilities. Finally, at 40th level, he gains a second bonus to his DC as well as a bonus to his Armor Class.
Recommended abilities: WIS/STR/INT
Requirements: None
Hit Points per Level: 175
Maximum Level: 40
Feats at Level 1: 5
Feats per Level 2-10: 2
Feats per Level 11-40: 3
Skill Points per Level: 3
Basic Attack per Level 1-30: +1
Saving Throws per Level 1-20: +2
Generic Feats:
Lv1: Armor Proficiency (Light), Documentation, Information & Character, Journal, Gather Resources, Crafting, Disassemble, Travel to Home, Party Command, Search for Secrets, Unlock, Dismount, Infinite Throw
Automatically Granted Feats:
Lv1: Healing Mastery 1
Lv2: Healing Mastery 2
Lv3: Healing Mastery 3
Lv4: Healing Mastery 4
Lv5: Healing Mastery 5
Lv6: Healing Mastery 6
Lv7: Healing Mastery 7
Lv8: Healing Mastery 8
Lv9: Healing Mastery 9
Lv10: Healing Mastery 10
Lv20: Disciple's Blood
Lv30: Disciple's Soul
Lv40: Master Disciple
At level 11, this class unlocks the ability paths: Wisdom, Strength, Intelligence
Class: Disciple
Requirements: Level 20 (Automatically granted)
Use: Passive
Description: Passively increases the Disciple's 3 recommended abilities.
Abilities:
Wisdom: +5
Strength: +5
Intelligence: +5
Class: Disciple
Requirements: Level 30 (Automatically granted)
Use: Passive
Description: Passively increases the DC of feats that use the Disciple's 3 recommended abilities. Each ability used in an active feat will increase the DC by +5.
DC: +5 (WIS/STR/INT)
Class: Disciple
Requirements: Level 40 (Automatically granted)
Use: Passive
Description: Passively increases the DC of feats that use the Disciple's 3 recommended abilities. Each ability used in an active feat will increase the DC by +5. In addition, the character gains an Armor Class bonus.
DC: +5 (WIS/STR/INT)
AC: +2