As the defender progresses (Lvl 1-10), he gains vitality mastery feats, granting him additional hit points. At level 11, the defender unlocks 3 paths shared with other classes, including (Art of Constitution), a path that uses the defender's recommended abilities. At level 20, the character gains a bonus to his recommended abilities. At level 30, he gains a DC bonus for the recommended abilities. Finally, at level 40, he gains a second DC bonus as well as a bonus to his Armor Class.
Recommended abilities: CON/STR/CHA
Requirements: None
Hit Points per Level: 250
Maximum Level: 40
Feats at Level 1: 5
Feats per Level 2-10: 2
Feats per Level 11-40: 3
Skill Points per Level: 3
Basic Attack per Level 1-30: +1
Saving Throws per Level 1-20: +2
Generic Feats:
Lv1: Armor Proficiency (Light), Documentation, Information & Character, Journal, Gather Resources, Crafting, Disassemble, Travel to Home, Party Command, Search for Secrets, Unlock, Dismount, Infinite Throw
Automatically Granted Feats:
Lv1: Vitality Mastery 1
Lv2: Vitality Mastery 2
Lv3: Vitality Mastery 3
Lv4: Vitality Mastery 4
Lv5: Vitality Mastery 5
Lv6: Vitality Mastery 6
Lv7: Vitality Mastery 7
Lv8: Vitality Mastery 8
Lv9: Vitality Mastery 9
Lv10: Vitality Mastery 10
Lv20: Defender's Blood
Lv30: Defender's Soul
Lv40: Master Defender
At level 11, this class unlocks the ability paths: Constitution, Strength, Charisma
Class: Defender
Requirements: Level 20 (Automatically granted)
Use: Passive
Description: Passively increases the defender's 3 recommended abilities.
Abilities:
Constitution: +5
Strength: +5
Charisma: +5
Class: Defender
Requirements: Level 30 (Automatically granted)
Use: Passive
Description: Passively increases the DC of feats that use the Defender's 3 recommended abilities. Each ability used in an active feat will increase the DC by +5.
DC: +5 (CON/STR/CHA)
Class: Defender
Requirements: Level 40 (Automatically granted)
Use: Passive
Description: Passively increases the DC of feats that use the Defender's 3 recommended abilities. Each ability used in an active feat will increase the DC by +5. In addition, the character gains an Armor Class bonus.
DC: +5 (CON/STR/CHA)
AC: +2